Welcome,
Guest
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You can export your Visual Building project as a 3ds model, together with textures used. This 3ds model can then be imported into Unity.
One tip concerns the faces. When you import a model into Unity, quite often it appears that some parts of the model are missing. This is normally not the case and you need to flip the facing of the component that appears to be missing in order to make it visible. Applies to all versions of Visual Building Basic upwards. Unity can be downloaded from Unity3D.com See some Unity - Visual Building examples here |
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I use Unity (free version) for creating walkthroughs and animation of architectural models. I currently use products such as Sketchup to originate my building models, but find I can create more accurate buildings (and quicker) with your Visual Building software. Do you have any experience / tips / info on how to export a 3D model from Visual Building and importing it into Unity.
Will T via Email |